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The description indicated that environmental art was a big portion of this person's responsibility, though to be fair, it never listed Metroid Prime 4 specifically. This set off a buzz in the community asking the question whether or not part of the development process was outsourced as this role was primarily responsible for reviewing outsourced work to make sure it is up to Retro's quality standards. Pretty bummed we didnt see any Metroid Prime 4 news at E3 this year, hopefully theyll show it at some point.
![metroid prime 4 first game inspiration metroid prime 4 first game inspiration](http://www.figuresworld.net/video_games/metroidprime/phazon_05.jpg)
In fact, an ad that appeared on LinkedIn and caught by fans indicated that Retro was looking to hire a temporary position for an Environment Outsourcing Review Artist.
![metroid prime 4 first game inspiration metroid prime 4 first game inspiration](https://ninmobilenews.com/wp-content/uploads/2017/12/The-Deer-God-Logo-1000x563.jpg)
With so many important positions not yet filled, fans assumed that Metroid Prime 4 wasn't coming anytime soon. In early 2019, development restarted under Retro Studios, developer of the previous Metroid Prime games. The title was announced during an online showcase at E3 2017, and was reportedly initially developed by Bandai Namco Studios. While Metroid was never mentioned specifically for these roles, many of the listings appeared in April, four months after the announcement regarding the restart. Metroid Prime 4 is an upcoming video game developed by Retro Studios for the Nintendo Switch. Many came from LinkedIn, where players stumbled across job listings for Retro Studios, such as an Art Director. “The moral of the story is that if you see a problem, work to solve it don’t assume someone else will take that responsibility on.As the year continued on, new rumors began to surface regarding the game. Nintendo liked what they saw and proposed we adapt that game and viewpoint, but restart it as a Metroid game.”
![metroid prime 4 first game inspiration metroid prime 4 first game inspiration](https://i.pinimg.com/236x/52/b5/95/52b595fad0273f9d9c230c1dac835b0a--metroid-prime.jpg)
“When Nintendo arrived suddenly, wanting to see demonstrables of all the games that the teams were working on, only our FPS had demonstrable real-time scriptable content. I was told, quite literally, by leadership that designers would design the game on paper, then hand it off to engineering and art to create it. “When I came on board, the Engine group was significantly behind schedule and there was no way to create gameplay demonstrables in an effective fashion. Scan-hopping off of Samus’ ship to collect the Space Jump right at the. Speaking in the latest issue of Switch Player, senior designer Mike Wikan noted: Metroid Prime 4 should strive to emulate this sandbox design, and give players the tools they need to make their own paths. It was only when the big N stepped in and saw a level of the game that the game eventually morphed into Metroid Prime. Before it was a Metroid game, Retro Studios was working on an original first-person shooter that had no ties to anything Nintendo-related. Sony’s critically-acclaimed game drew inspiration from a number of iconic video game franchises, including Nintendo’s very own Metroid series. Metroid Prime has a pretty interesting development history. The latest God of War was recently released for PlayStation 4 and was met with high praise from all corners right out of the gate. After all, in 2017, Nintendo revealed 'Metroid Prime 4,' and two years later, the company announced the game's development would restart under the banner of Retro Studios.